It's been a while since I posted on this blog. I've been having exams, and just had nothing interesting to talk about. So, just to keep this blog alive, in my own mind if nowhere else, I'm gonna talk about these two things. Maybe in the future, I'll separate them into two different topics and make separate posts about them, but till then, here goes.
Okay, so I've been late to a couple of bandwagons. Both of these games have been out for quite some time.
The first one is Batman : Arkham Asylum. I know what you're thinking - "Have you been living under a rock? I hate you and I hope your family die of asteroids." Whoa. Harsh. If asteroids fall in to the earth's atmosphere they're called meteorites apparently. But also, I had tried this game out before and enjoyed it, but since I had an error that didn't allow GFWL on my PC, I couldn't save, so had to play the same parts over and over again. But now, I've been playing the game and saving and playing some more, and it's awesome fun. My favorite parts are the nocturnal hunter stages, where you have to take out a room full of baddies while sneaking around and swinging from gargoyles with the Joker providing commentary. For how good I am at the game (which is not good at all), these levels can be quite challenging as the baddies almost always have firearms and if a couple of them spot you, they can easily kill you before you've evaded them. It also however allows for pure awesomeness as you can hang down from a gargoyle (like your namesake) and swoop down and choke a bad guy out then hang him from said gargoyle. The exploration is also quite fun because of the beautiful levels with so many alternate routes and hidden puzzles. My least favorite part of the game are the sections where you have to take out a room full of bad guys by repeatedly hitting the,. Very few of these are actually challenging (The boss fight with Bane was the toughest I've found yet), but they just go on for ages. Punch, dodge, counter, stun, and rinse and repeat. Not that that's not fun in small doses, but I wish the game gave me a choice to just "Nocturnal Predator" their asses, instead of punching around like Dishonored did. In that game, you could go in guns blazing and try to kill everyone (you would get killed easily unless you'd powered up a lot though), or sneak around and incapacitate them or just avoid them all together. I really would've liked these choices in this game. But all in all, awesome game, and I hope I get to check out Arkham City too.
The second one is Far Cry 3. Now, +Ayush Jha had made me play this in the past, but I just played the opening sequence and wasn't too into it. Now a year later, I'm a few hours into the game, however, and I'm loving it. It's very unique from other FPS games in that you really have to think things out instead of rushing in and firing everywhere again very a la Dishonored, but with a beautiful open world island as opposed to beautiful but closed up gothic-punky levels. The island is very much alive, and beasts attack the enemy as much as you. In fact, in one case, I arrived at an out post and was tagging the enemies to take out silently with my sniper rifle, only to discover they were all getting brutalized by a wild tiger. It wasn't a caged tiger I had set free, it was just a wild tiger who happened to stumble into frightened pirates and attacked them. I didn't have to fire a single bullet to capture that outpost. I just had to sit back and let the tiger finish his job. The rest of it was quite challenging even in normal difficulty and also enormously fun.
Now Capcom is a company whose games I really enjoyed in the past, chief among them being the Devil May Cry series and the Phoenix Wright series. These series have fans all over the world. These fans own both iPhones and Android phones. Capcom released both Devil May Cry refrain and Phoenix Wright HD trilogy on both Android and iPhones in Japan. They also released both of these in English speaking countries on iOS. Why then, is Capcom refusing to release the Android versions also in English? They've already released Android versions and translated the iOS version. It isn't that difficult to simply replace the text, which they've already done in the iOS. They could just copy and paste the text into the Android version and voila, it would be translated. But they refuse to do it. Not only have they not released the Android versions, they refuse to acknowledge this in their forums and the many, many questions that have been asked about this have been completely ignored. The only reason I can think of for this is that they've signed into a deal with Apple which forbids them from releasing english games into the google play store. They've also removed a couple of english games that used to be available, like Resident evil 4 mobile from the play store. And you know what, I hope this is the case, because the alternative is that they either hate their fans or are unaware of the fact that Android has long since taken over from iOS worldwide. Samsung alone sells more smartphones than Apple, for example.
Alright, so that was a rant about Capcom and a couple of old games that I'm playing.
Showing posts with label Rant. Show all posts
Showing posts with label Rant. Show all posts
Sunday, November 16, 2014
Saturday, May 17, 2014
Why Gameloft is the literal devil incarnate: Blitz Brigade Game Review
If you haven't heard of Gameloft, you either don't own a smartphone or you don't use it for gaming much. Gameloft is THE biggest mobile game developer. There was a time when it was well liked within the mobile gaming community. Maybe its still well liked. What I meant was, there was a time when I respected Gameloft as a developer. In the past, Gameloft made games of incredibly high quality for the
time. They were just clones of better PC games but they were as good as
you got in the day. The Modern Combat series remain one of the best FPSs
on the platform. But what they've been doing lately is making "Free 2
play" games that actually cost hundreds of dollars to play. Today I'm going to tell you why I have come to hate Gameloft and why you should too.
As an example lets take the game "Blitz Brigade". A copy of sorts of the PC game Team Fortress 2. The gameplay seems fun. The graphics seem to be of good quality. And all of this is free? Yes, with a catch of course. The crux of the game is the online multiplayer, where you basically pay to win. You need to pay money
To pay money
to pay money and buy shit.
You pay for more classes,
you pay for better weapons,
you pay for giant vehicles,
you pay for consumables and single use items
you basically everything and those who can't literally can't kill a thing.
For example, I literally shot directly at a guy's head for 20 seconds, while he was killing all my teammates, and did next to no damage. He then, of course, turns around and shoots me once, and I'm dead. 3 people shooting at this guy and his you couldn't tell unless you looked very closely that his health had gone down at all, while 3 people who couldn't afford to pay for giant guns lie dead around him.
Well, that's just one guy right? There must be games where the other players are also not able to pay for wins. Or you probably have a lot of cash you can possibly spend on this game? Yeah, there might be - if the server let you stay on for more than 2 minutes. I've seen the reviews of this game and I'm definitely not the only one with this problem.
To pay money
to pay money and buy shit.
You pay for more classes,
you pay for better weapons,
you pay for giant vehicles,
you pay for consumables and single use items
you basically everything and those who can't literally can't kill a thing.
For example, I literally shot directly at a guy's head for 20 seconds, while he was killing all my teammates, and did next to no damage. He then, of course, turns around and shoots me once, and I'm dead. 3 people shooting at this guy and his you couldn't tell unless you looked very closely that his health had gone down at all, while 3 people who couldn't afford to pay for giant guns lie dead around him.
Well, that's just one guy right? There must be games where the other players are also not able to pay for wins. Or you probably have a lot of cash you can possibly spend on this game? Yeah, there might be - if the server let you stay on for more than 2 minutes. I've seen the reviews of this game and I'm definitely not the only one with this problem.
The game takes forever to "log in"
![]() |
| Check my internet strength. No connectivity my ass. |
and then when you finally find a server
I can't count the times I was shooting at the enemy, got a "no connectivity" and then came back to my body lying dead on the ground and my enemy celebrating.
![]() | |
| Still no connectivity |
And if you can stand all that, within a few minutes, you get booted out of the server for "bad connection" despite getting 3 bars on my wifi (check my "logging in" screenshot). This has happened to me literally EVERY. SINGLE. TIME.
And then, it keeps me offline.
I took these screenshots from literally 2 games, and both times I was booted offline. I've tried heaps before too and literally every time, I'm booted off the server.
Well, that's not too bad. You can still play single player "training missions" right? First of all, you still have to "log in" to play these missions. Secondly, there is no way you get to the second level, let alone the other levels, without paying money. Think I'm exaggerating? To unlock levels, you need to get heaps of stars by completing missions. The one of the missions of the first stage, I killed every single enemy, got multiple multiplier chains, hunted down all secret items and let no one escape. My score? 4975. The score you have to have to get 3 stars? 27500. The minimum to get one tiny little single star? 10000.
10000 maybe would be possible if you can get every enemy one after another with superhuman reflexes and keep the multiplier going for the entire thing. Even then, you can't get to 27000. Oh, but conveniently, you can pay to get to the next level.
10000 maybe would be possible if you can get every enemy one after another with superhuman reflexes and keep the multiplier going for the entire thing. Even then, you can't get to 27000. Oh, but conveniently, you can pay to get to the next level.
What's that? You'll level up in the single player by playing the same missions over and Over again and then play multiplayer to catch up to the rich noobs without paying? Oh...you only get exp the first time you play a mission. So, you can't even do that.
Every little thing about this game is designed to make you cough up cash. It's as bad as I've ever seen it. If you can't pay (and I can't because I live in Nepal and $1~Rs100 imagine paying a $100 for a single virtual weapon) then you might as well not play this game. If you can pay, then pray that the server doesn't randomly boot you out for an imaginary "bad connection".
Gameloft, please, if you want, charge us decent money for the game but please drop this leeching "IAP" system you've got going, that you're using to suck money out of us like a whore sucks mayonnaise out of hotdogs. As it is, this game just sucks shit.
Saturday, April 12, 2014
Why must we play these games!!! [Dramatic Game......talk(....not really a review....but...y'know)][The King Of Fighters-A 2012]
Time, like urine, needs to be passed. People often engage in activities they enjoy....for enjoyment. Many people, me among them, play games on their PCs, Consoles or phones. Now I recently acquired the game King of Fighters a-2012 for my phone (the a standing for android- the iPhone version in called i-2012). Now as I begun the game, hoping for a rush of nostalgia from days of old when I used to frequent KOF 1998's and KOF 2000's (or at least emulate them due to lack of availability), I noticed that what I was feeling wasn't just nostalgia. It was pure delight. (I'm not kissing the game's ass, as you'll see in a minute)
The game was incredibly beautifully animated. The screenshots had done it no justice, although screenshots I too have uploaded. The pure fluid motion was exhilarating. So much so that I just went into practice mode and looked at the simple "stand animations" of the different characters. This was one of the most beautifully animated fighting game I had ever seen on any console, let alone mobile. Just to expand on that, I downloaded a sprite sheet of one of the protagonists (Kyo) to discover 1,484 beautifully detailed sprites for a single character. It was all of the fast paced KOF fighting I remembered but with beautiful, smooth, heavenly graphics. But then, alas, as I started playing the game, disaster struck. Every few moves (those beautifully animated, smooth, moves), the game froze up completely prompting me to quit to my homescreen. I tried closing every app, removing every widget from my homescreen, even clearing the ram thorough the default task manager just in order to free up some ram, but even so, the game kept freezing after a few (beautiful) moves. I went back to the Google Play store just to confirm what I had read before I downloaded this game, and yes, it claimed to be compatible with a phone much more primitive than mine. Yet with my phone, it froze up every time. So, it wasn't that my phone wasn't able to handle it, SNK was just too goddamn lazy to optimize it for my phone. Must SNK be such a heartless bitch? Rhetorically, Yes. To have me taste such a beautiful game before snatching it from my hands, SNK is evil, like a combination of Hitler and Voldemort. Hitlermort.....no, Vol..voler? Voldemorter? I should've probably thought about what I was going to write before I started typing....oh well, Voldemorter it is then. Still I ripped the apk and the obb just hoping they release and update in the future that will fix this game and make it operable on my phone.
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